Jourge Fuzz Bush wrote: > > Well I really don't know what this is called but what I did was the > following: > > struct obj_data *bodybagobjs[] = > { { "\0" } } > Well I did have NULL in there but when I put null in there it crashes my > mud when ever someone dies. (When the bodybag is created given to the > morgatition and then saved in this struct) But this one give out > warnings about incompatible types. Anyone got any idea what I can put in > there? > because this is a string type, maybe you meant '\0' "\0" is a string that has a NUL character in it, so it is a character array that looks like: { '\0', '\0' } NULL is a pointer type, is this a pointer? If the structure does not have a pointer then you want to use a plain old zero to initialize it. { { 0 } } If it is a pointer, then use NULL to initialize it, { { NULL } } If it is a string, then use "" to initialize it. { { "" } } > Thanks, > - Matt -- Phoenix -- President of The Artistic Intuition Company Caelius * Mirror Reflex * Runica * X-Domain * Infinite Realms http://www.io.com/~fenix +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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