defend skill

From: Shane Augustine (sca@bu.edu)
Date: 02/12/99


I was thinking of adding a defend skill where a player can type 'defend
<target>' i.e. a
group member.  If both players are in a room and someone attacks the
defended, then
the defender will quickly step in and take the damage.  I was wondering
what would be
the best way to do this.  Would I have to use code similar to the follow
code?
Also I was thinking about having mobs randomly attack different people
in a group.
Instead of just having one player attack and another one spam heals, I
think it would be
more interesting if the mobs could switch between who it was attacking.
Anyone
have any idea how to do this? Thanks


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