On Fri, 12 Feb 1999, Shane Augustine wrote: > I was thinking of adding a defend skill where a player can type > 'defend <target>' i.e. a group member. If both players are in a room > and someone attacks the defended, then the defender will quickly step > in and take the damage. I was wondering what would be the best way to > do this. Would I have to use code similar to the follow code? Also I > was thinking about having mobs randomly attack different people in a > group. Instead of just having one player attack and another one spam > heals, I think it would be more interesting if the mobs could switch > between who it was attacking. Anyone have any idea how to do this? Look at the 'rescue' skill included in stock... "Misery is boundless" -Xual the Torturer, on the Eve of the Sundering. Danathara Online RPG telnet://danathara.ml.org:4000 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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