Re: [CODE SNIP/CODE IDEA] Thac0 and Saving throws

From: Brian Williams - Nashak (bmw@efn.org)
Date: 02/16/99


On Tue, 16 Feb 1999, Kaine LaZaro wrote:
*SNIP*
> int thaco(int class_num, int level)
> {
>   int mod;
>   swicth(class_num) {
>     case CLASS_MAGIC_USER: mod = 5; break;
>     case CLASS_WARRIOR: mod = 1; break;
>     case CLASS_CLERIC: mod = 3; break;
>     case CLASS_THIEF: mod = 2; break;
>     default: mod = 5; break;
>   }
>   return 100 - (mod * level);
*SNIP*

Don't you mean :
  return 100 - (level / mod);
here? mod*level would give a level 100 mage -400 thac0 and a level 100
warrior only 0 thac0... and if I'm not mistaken, the lower the thac0 the
better...

      +'~'-.,.-'~'-.,.-'~'+
     / Brian Williams    /
    +.,.-'~'-.,.-'~'-.,.+


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