>Okay, first I am thinking of offering mud hosting, and was wondering as to >what I should offer. Like space, what is an adequate amount for different >size muds. I know you can have a devolpment one with about 35 megs, but I'm >sure you'ld need more if you get a player base. Next, things like ports, RAM, >things like that. > >Second, I am creating an offline editor, is there a highest VNUM you can >have? If anyone can let me know, it'ld really be helpful. > >Finally, again with the hosting, should I setup additional restrictions ie. >bandwith. I know some services do, but I want to do my best. > >--Chris well first about 40 or so megs is good for a developers accnt. ports, you should have at least 2 RAM should be 12 or more (depending on which package) On a basic account the best min. number of TCP connections should be around 25-50 cant help u with the offline vnum.. maybe around 500 or so +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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