Ok, I'll post this a second time. I am running Circle3.0bpl14, with OLC+ installed. There are 3 known mobs on my mud that cause the following problem: Upon death of a mortal they have killed, their attack type variable (which is normally TYPE_UNDEFINED = -1) jumps to an insanely high number. This only occurs if the mob kills a mort, mob vs. mob, there is no problem at all. We have spent more time in GDB on this bug than we have on any other bug, and can trace it to no direct cause at all....a total of 9 experienced coders have looked at it now, with no result. If anyone has any idea as to what might cause this, please reply. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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