On 3/2/99 4:34 AM, Chris Hawkins (chawkins@connectu.net) stated: >Upon death of a mortal they have killed, their attack type variable (which >is normally TYPE_UNDEFINED = -1) >jumps to an insanely high number. This only occurs if the mob kills a mort, >mob vs. mob, there is no problem >at all. We have spent more time in GDB on this bug than we have on any >other bug, and can trace it to >no direct cause at all....a total of 9 experienced coders have looked at it >now, with no result. Might be an overlooked = that should have been ==, or memory overwriting... step through the death procedure and keep checking for changes to the attack type. - Chris Jacobson PS. Fix your system time, you a month and 2 days off. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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