I have a question about spec procs: Is there any way for a spec proc to determine the vnum of the npc/obj/room it is on? I've looked through all of the procs given, and I can't find any example of anything similar. As for the reason I want to know if this is possible is I'm going to have one spec proc assigned to some npc's, and when the user types a specific command (the same for each), each npc will resond in a certain, possibly unique, way. Or would it be better for me to simply write a bunch of spec procs, one for each npc, and just assign unique spec procs to each npc? And also, what does ObCircle mean? I would have searched the archives for this stuff, but when I tried, it gave me a 404 error. -Axiem -axiem@swbell.net -"And there was much rejoicing..." +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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