<< Any ideas? This bug/crash occurs when i'm building quickly... like a room every 10 seconds. I think it has something to do with either a memory leak or overload, but I really have no clue. Any assistance would be GREATLY appreciated. Thanks in advance. -CyberMan >> Next time, try doing a: print trig->name To get the name of the trigger that's crashing you. I believe the structure uses nr as the number (though I might be wrong, doing this from memory), so you can try using print trig->nr to get the number of it. --- B. Brown WebMaster, CircleMUD WTFaq http://developer.circlemud.org/docs/wtfaq/ TimeTraveller - "Lost in Time, and Loving it" http://www.digital-genesis.com/~uasoft/ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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