Jerry Billings wrote: > > I've looked in Circle's ftp site and Ceramic mouse and i couldnt find either > the prompt code or the level coding, any help? thanks guys. > > Jerry I suggest you look again, the prompt code is definitely there: http://www.circlemud.org/pub/CircleMUD/contrib/code/ xp-prompt.diff prompt.zip prompt.README as for lives I don't think there is an actual patch for that (or I couldn't find it, it's probably got some silly name, lots of the snippets do) but it's not that hard, you add a lives int to the char_data struct in one of the unsed fields, then define GET_LIVES(ch) within raw_kill you deduct one from the lives count, and do what you want to do when that hit's 0. Oh and initiliase it in init_char to something, if you're on ascii rent you'll have to save and load it as well. Chris +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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