In a message dated 2/13/00 9:53:44 PM Central Standard Time, jessh@white-wolf.com writes: << At risk for getting flamed with a newbie question: I've noted that the Circle stock code has very strong warnings to not modify the existing variables in the character files. Why is this? I'd like to totally throw out the D&D based system in favor of a different customized one, but I don't want to inadvertently totally break something. >> pfiles in stock CircleMUD are binary[1]. So you can't simply open them up in pico/edit/whatever to fix them up. So jacking around with them generally incur's a pwipe. There are various snippets out there to move from binary files to ascii ones... Not too hard to install. [1] atleast in the copy i used last.. havent used circle in a while.. :) JD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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