If it crashes on loading, he will never see the output. (game will never be up) Better to log it to the syslog. Ron Hensley wrote: > > Could try a little old fashion debugging, add a printf to print to the > console when you manually fire up circle, what its just read in. Might give > you a clue as to what's being read in when it crashes. > +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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