More of a general Diku question, but here it is. I'm having a
bit of a logic problem getting a zone to reset mobiles in a particular
way. Suppose we have this:
M 0 9416 6 9431 keep guard (main gate)
E 1 9411 30 24 guard's sword
M 0 9416 6 9431 '
E 1 9411 30 24 '
*
M 0 9416 6 9417 keep guard (inner gate)
E 1 9411 30 24 guard's sword
M 0 9416 6 9417 '
E 1 9411 30 24 '
*
M 0 9416 6 9430 keep guard (rear entry point)
E 1 9411 30 24 guard's sword
M 0 9416 6 9430 '
E 1 9411 30 24 '
Now, a player goes in and kills group #2 (the "inner gate"
group). When the zone resets, it will hit group #1 first, resulting in
a "4 0 2" overall grouping, rather than the original "2 2 2" that was
intended. Any ideas?
--
-AxL, axl@wpcr.plymouth.edu - Plain ol Industrial/Techno DJ, WPCR, 91.7 FM
"Discriminate against the next fashion sucker you meet....it's a raver!"
- Ec8or, Digital Hardcore Records
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