More of a general Diku question, but here it is. I'm having a bit of a logic problem getting a zone to reset mobiles in a particular way. Suppose we have this: M 0 9416 6 9431 keep guard (main gate) E 1 9411 30 24 guard's sword M 0 9416 6 9431 ' E 1 9411 30 24 ' * M 0 9416 6 9417 keep guard (inner gate) E 1 9411 30 24 guard's sword M 0 9416 6 9417 ' E 1 9411 30 24 ' * M 0 9416 6 9430 keep guard (rear entry point) E 1 9411 30 24 guard's sword M 0 9416 6 9430 ' E 1 9411 30 24 ' Now, a player goes in and kills group #2 (the "inner gate" group). When the zone resets, it will hit group #1 first, resulting in a "4 0 2" overall grouping, rather than the original "2 2 2" that was intended. Any ideas? -- -AxL, axl@wpcr.plymouth.edu - Plain ol Industrial/Techno DJ, WPCR, 91.7 FM "Discriminate against the next fashion sucker you meet....it's a raver!" - Ec8or, Digital Hardcore Records +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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