AxL wrote:
--<SNIP>--
> a "4 0 2" overall grouping, rather than the original "2 2 2" that was
> intended. Any ideas?
--<SNIP>--
I've been considering altering the code on my MUD so that the value for
"max number on the mud" would reflect the max number on the mud _if the
mobile is not sentinel_, but reflect the number in the _room_ if it is
sentinel. That way I can have the same mob vnum for several sentinel
guards in different places, and I won't have to alter any of my existing
mob files, AFAIK. Any comments on that idea or issues that one may
foresee?
Thanks.
Ron Martin
rmartin@cps.cmich.edu
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