---- Begin Original Message ---- From: Torgny Bjers <tb@sbbs.se> Sent: Wed, 12 Jul 2000 09:34:19 +0200 To: CIRCLE@post.queensu.ca Subject: [CIRCLE] [CODE] extra object flags Server: CircleMUD 3.0, bpl 17 Add-ons: OasisOLC 2.0, Races, Classes, liblist, aedit 16 OS: Windows NT 4.0 Server Hardware: Dell Precision 210 Workstation, Dual Processor Compiler: Microsoft Developer Studio 97, C++ 5.0 Hello, I have a little problem with the extra object flags... I have more than 32 so I started another one called ITEM2_.. but how do I get these to work? They do not work in the oedit menues, for obvious reasons, it's called ITEM2_.. yes, but how do I fix this? I read somewhere that the bitvector (or whatever it is called, I am not a terminology buff) cannot hold more than 32 values. So how do I go about and solve this? If you write down code examples, suggestions, anything, please specify where they go, you don't have to be overly explicit, just make it as simple as possible... :) >> code snippet << #define ITEM_NODISARM (1 << 31) #define ITEM2_ANTI_HUMAN (1 << 1) #define ITEM2_ANTI_HALFELF (1 << 2) #define ITEM2_ANTI_HOBBIT (1 << 3) #define ITEM2_ANTI_HIGHLANDER (1 << 4) #define ITEM2_ANTI_ELF (1 << 5) #define ITEM2_ANTI_DWARF (1 << 6) #define ITEM2_ANTI_DUCK (1 << 7) #define ITEM2_ANTI_CATMAN (1 << 8) #define ITEM2_ANTI_WOLFMAN (1 << 9) #define ITEM2_ANTI_GNOME (1 << 10) #define NUM_ITEM_FLAGS 42 >> snip snip << Kind regards, Torgny Bjers +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+ ---- End Original Message ---- There are a couple of ways to deal with this. If you have time, and a LOT of patience, you could install the 128 bit patch available from circle's FTP site, which would let you break through the 32 bit "wall" in all of the arrays. This is very tedious, and I'm ashamed to say I didn't finish it before I gave up:-( The other thing you could do, is to edit you OLC files (depending on which version) and add the ability to set your new flags. Just copy the existing setup for ITEM_x flags in oedit.c and (again, depending on which version) in your olc.h file. It took me a little while to figure out what I was doing wrong when I tried to do it that way, but I finally figured it out. Hrmm... maybe someone should write a snippet on how to do that... *hint, hint* -FIRE Get your Free E-mail at http://randor.zzn.com ____________________________________________________________ Get your own Web-Based E-mail Service at http://www.zzn.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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