Hello, I've been scouring the internet for about two days now trying to find some information on using C/C++ (mainly on a circle MUD server) to write and read from a MS Access Database. Well I've managed to find a virtual dump of nothing, or everything not related to what I'm trying to do. So now, I scream to the list for help and advice. What I'm thinking about doing is using a MS Access Database to store all information from/for the MUD. Players, player objects, world files, zone files, etc etc. I'm using MSVC++ 6.0, on a WIN32 platform (Windows 2k AS). I imagine there is someone out there who has done this, or is doing this. I'd appreciate any advice or references on where to look so that I can better understand how to go about doing this. Thanks, David Cole -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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