File mobact.c


Included Files


Preprocessor definitions

#define MOB_AGGR_TO_ALIGN

External Variables

character_list
extern struct char_data* character_list
Defined in: db.c

mob_index
extern struct index_data* mob_index
Defined in: db.c

world
extern struct room_data* world
Defined in: db.c

no_specials
extern int no_specials
Defined in: comm.c


Global Function clearMemory()

void clearMemory ( struct char_data* ch )
Prototyped in: mobact.c
Calls: free()
Called by: extract_char_final()handler.c

Global Function forget()

void forget ( struct char_data* ch, struct char_data* victim )
Prototyped in: handler.h
Calls: free()
Called by: damage()fight.c

Global Function mobile_activity()

void mobile_activity ( void )
Prototyped in: mobact.c
Calls: act()comm.c
  basic_mud_log()utils.c
  hit()fight.c
  number()utils.c
  obj_from_room()handler.c
  obj_to_char()handler.c
  perform_move()act.movement.c
Called by: heartbeat()comm.c
References Variables: character_listdb.c
  dummy_mobdb.c
  mob_indexdb.c
  no_specialscomm.c
  str_appconstants.c
  weather_infodb.c
  worlddb.c

Global Function remember()

void remember ( struct char_data* ch, struct char_data* victim )
Prototyped in: handler.h
Calls: basic_mud_log()utils.c
  abort(), calloc(), perror()
Called by: damage()fight.c
References Variables: dummy_mobdb.c