> Date: Tue, 25 Apr 1995 10:19:48 +0200 > From: Jaco van Iterson <J.C.vanIterson@et.tudelft.nl> > Subject: Re: Circle: Important: Should Circle switch to ASCII playerfiles? > To: Jeremy Elson <jelson@blaze.cs.jhu.edu> > Cc: circle@concrete.resnet.upenn.edu, circle@pvv.unit.no, > jelson@flipper.pvv.unit.no > Will the ASCII playerfile be one large player file or will it be like the > player object files are now? > > I would prefer the binary file instead of one large ascii file. > I'm not sure what I prefer in the case player object like files, but it's > probebly gonna be harder instead of easyer to convert ascii playerfiles > in case of a code change. > Actually you will find it much easier to make player file changes, with an ascii system... if you want to add a field to a player file, then simply add a fprintf line in the player_save routines, when the player does a save then the extra line is appended to his/her file.... Unless the field is checked when th3e player logs in then there would be no need to manually touch the player files!! Phil...
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