On Sat, 1 Apr 1995, Bob Amstadt wrote: > At 01:50 PM 4/1/95, Chris Herringshaw wrote: > >It's been a long time since I've done DIKU, but what springs to > >mind here is the creation of another function. I assume tell > >uses a function like find_char_world(), which scans the lists > >of player and mobiles. A good solution would be to copy this > >function into one called find_player_world(), and have > >the list only check the player list. > > Actually, the problem goes beyond just tells. The summon spell (and I'm > sure there are others) also has the same problem. > Why don't you try doing something where it looks up names try something like: if (GET_NAME(tch) == IS_PLAYER) { send_to_char(blah blah blah) } if GET_NAME(tch) != IS_PLAYER) { send_to_char(blah blah blah) } these are not the actuall function names as I do not know those off hand but something like this should work cuz the if's will force it to look for players names before mob's names..Hope this helps. ------------------------------------------------------------------------------ tiffani@virek.worcester.com | "The same thing we do every night.... tiffani@ftp.worcester.com | Try to take over the world..." muse@virek.worcester.com | -Illuminati- muse@ftp.worcester.com | circle@virek.worcester.com | nephi@max.tiac.net circle@ftp.worcester.com | tiffani@iii1.iii.net tiffani@tiffani.tiac.net | nephi@ataxia.confusion.net ------------------------------------------------------------------------------ "Engage" - Captain Jean-Luc Picard , "Star Trek the Next Generation" -
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