> All this loadroom stuff is REALLY weird. For example, the syntax mentioned > works for immortals just fine, because they do not rent and there is an > appropriate piece of code in nanny(). However, mortals will only enter > the game at the loadroom if they have rented and enter at mortal_start_room > if they have quit in their house - which is very stupid, IMHO. I am working > on it and if my code is compatible with standard bpl8 I will post it. > BTW, Jeremy, the piece in nanny() where the loadroom is set looks like a > really dirty hack ;) Before anyone else gets all worked up about loadroom, wait until the next patchlevel. I know it's all screwed up right now which is why it's on my list of things to rewrite. It'll be totally different in patch 9. -Jeremy
This archive was generated by hypermail 2b30 : 12/07/00 PST