On Thu, 6 Jul 1995, Jeremy Elson wrote: > > > All this loadroom stuff is REALLY weird. For example, the syntax mentioned > > works for immortals just fine, because they do not rent and there is an > > appropriate piece of code in nanny(). However, mortals will only enter > > the game at the loadroom if they have rented and enter at mortal_start_room > > if they have quit in their house - which is very stupid, IMHO. I am working > > on it and if my code is compatible with standard bpl8 I will post it. > > BTW, Jeremy, the piece in nanny() where the loadroom is set looks like a > > really dirty hack ;) > > Before anyone else gets all worked up about loadroom, wait until the next > patchlevel. I know it's all screwed up right now which is why it's on my > list of things to rewrite. It'll be totally different in patch 9. > > -Jeremy > I had alot of problems with loadroom, pulled my hair out for a whole night until I realized all the factors that were involved. It works fine now and I don't really see any problems. Morbid of Vortex MUD
This archive was generated by hypermail 2b30 : 12/07/00 PST