HEH, wow. I'll definitely have to take a closer look at your message over the next couple days. You have some good ideas; I could change sparse, normal and complete to "none, VT100 and ANSI". Depending on how different the colors and functions really are. The colors could change into terminal emulations; would make for a more colorful and screen-intensive game, too. I like the idea of 'food pieces'. I'll have to mope around the structures a bit more and figure that out. My main concern is getting the QUIT command trapped. I almost had it running this morning, but found that, after the change I made, QUIT would chop the link, so the player would still exist, but logging back in as that character would quit that character, return to the BBS, and shut the game down. I don't think that was quite what I had intended.. <grin>. Since rent is not being used in this game (I'm considering having it a part of the game in the future), I might want to trap any severed links and force a quit on the player. I'll have to figure this one out.
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