On Tue, 25 Jul 1995, Jörgen Zigge Sigvardsson wrote: Some stuff > for(object = corpse->contents; object != NULL; object = object->nextcontent) > obj_to_room(object, corpse->in_room); > > Something like that. > But the big crash is when the mob has gold coins when I slay him/her/it(?). > The corpse -> boots or whatever works just fine. I made a lovely pair of gloves > made out of fido. :) Then I killed the cityguard that has gold coins, CRASH! > > When I debugged it + core, the debugger said it crashes at GET_GOLD(ch) (the cointransfer > from mob to obj). Ok, just another quickie: do you remember to obj_from_container? also, make sure you do the gold thing before tossing the corpse into /dev/null Chris > I guess I have a few hours of fun ahead of me.. NOT! :) > > Ziggur @ BlueMage douglas.cse.hks.se 4000 > > > > > >
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