Phil Priston writes: > To be honest the thought of giving players ascii maps in that much > detail is pretty horrifying... any ascii map you put in the game > should be incredibly vague, or whats the point in adventuring! > *shrug* That's true if you *give* them the map, but if you *sell* them the map (for a sum relative to the accuracy, detail, and danger of the area described) and limit the number of copies, then... \_\_\_ _/ \_\_\_ axis data: specializing in online system setup & design \_ \_ _/ \_ \_ Edward Almasy almasy@axis.com \_\_\_ _/ \_\_\_ President: Axis Data Proprietor: NineJackNine BBS \_ _/ _/ \_ 608-256-5732 (voice) 608-256-5697 (data) \_\_\_ _/_/_/ \_\_\_ 9jack9: on the bleeding edges of culture and technology
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