I seem to be having a problem with exp...All the mobs are only giving a fraction of what the exp should be... If one of my builders set a mob through oasisolc to be at say... 500,000exp when you kill it it only gives you 100,000 If they have something set at 100 exp it will give you say...33 exp... Very strange...This hold tru for the existing mobs that were on the MUD. Fido for example only gives a fraction of EXP he is supposed to... Any help on this little problem would be appreciative... Dan Johnson +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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