I have been trying to make the autoexit code better than the stock stuff so I took the ACMD(do_exits) command and basically put it into the autoexit code, the MUD crashed everytime a regular player logged in, but an immortal could log in fine. I have now also tried using the very similar code from the Snippet Site. void do_auto_exits(struct char_data *ch) { int door; *buf = '\0'; if (IS_AFFECTED(ch, AFF_BLIND)) { send_to_char("You can't see a damned thing, you're blind!\r\n", ch); return; } for (door = 0; door < NUM_OF_DIRS; door++) { if (EXIT(ch, door) && EXIT(ch, door)->to_room != NOWHERE && !IS_SET(EXIT(ch, door)->exit_info, EX_CLOSED)) { if (GET_LEVEL(ch) >= LVL_IMMORT) sprintf(buf2, "%-5s - [%5d] %s\r\n", dirs[door], world[EXIT(ch, door)->to_room].number, world[EXIT(ch, door)->to_room].name); else { sprintf(buf2, "%-5s - ", dirs[door]); if (IS_DARK(EXIT(ch, door)->to_room) && !CAN_SEE_IN_DARK(ch)) strcat(buf2, "Too dark to tell\r\n"); else { strcat(buf2, world[EXIT(ch, door)->to_room].name); strcat(buf2, "\r\n"); } } strcat(buf, CAP(buf2)); } else if (EXIT(ch, door) && EXIT(ch, door)->to_room != NOWHERE && IS_SET(EXIT(ch, door)->exit_info, EX_CLOSED)) { if (GET_LEVEL(ch) >= LVL_IMMORT) { sprintf(buf2, "%-5s - [%5d] %s - CLOSED", dirs[door], world[EXIT(ch, door)->to_room].number, world[EXIT(ch, door)->to_room].name); if (IS_SET(EXIT(ch, door)->exit_info, EX_LOCKED)) strcat(buf2, " - LOCKED"); if (IS_SET(EXIT(ch, door)->exit_info, EX_PICKPROOF)) strcat(buf2, " - PICKPROOF"); strcat(buf2, "\r\n"); } else sprintf(buf2, "%-5s - The %s is closed\r\n", dirs[door], fname(EXIT(ch, door)->keyword)); strcat(buf, CAP(buf2)); } } send_to_char("Obvious exits:\r\n", ch); if (*buf) send_to_char(buf, ch); else send_to_char(" None.\r\n", ch); } I get this error message and the MUD crashes: Thu Sep 25 22:02:36 :: SYSERR: Illegal value(s) passed to char_to_room Could someone help me figure this out? Has anybody else had this problem. Thanks, Adam +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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