I installed George's Mutli get/drop/put patch, and it installed perfectly. No rejects. Compiled fine, but when I ran the mud, if I killed omething, right when it died, I would get a segmentation fault. This kept happening each time i tested (Not hitting the MOB, but when it actually dies). When I put my old act.item.c in and compiled everything was Ok again. Anyone ele run into this? #include <Ryan.G> +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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