At 10:48 AM 11/9/97 +1100, you wrote: >On Sat, 8 Nov 1997, Daniel Koepke wrote: > >> On Sat, 8 Nov 1997, Chris Proctor wrote: >> >> ->One thing about NOT using OLC though, it is FAST. >> ->If you know the format it's the work of only moments for each >> ->room/obj/mob. Of course, the hardest part in each method is still the >> ->description. >> >> Assuming you know the numbers, etc. then it's almost as fast as using >> OLC. What was the point in that argument? >For those of you who think the lag is unimportant, try typing out an >essay on your home computer, then typing it again to a very lagged >server. See how fast your typing speed is in comparison . . . > >Now Daniel, you obviously knew all of this already, so what was the point >of your comment? > >Chris > Ok, hate to be a jerk about it, but for crying out loud can we kill this bloody pro/con OLC thing? Those who like it use it and work with it; it's not stock but just about. Those who dont will have to put up with us discussing it all the time. And really, it doesnt matter which way you go with it. Remember the prime law of coding and administrating: "If thy answer doth work, UTILIZE IT." --Stormy may be a Phoenix but prefers the lightning of ideas to the flames of pettiness-- StormeRider --- http://www.windsofstorm.net/wos/ silk@ici.net --- telnet://cmoo.com:4004 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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