Well noticed a strange thing happening ever since I installed Oasis 1.5. At random places in the mud an exit to room #0 is being created somehow, without human intervention. Heh, was trying to figure out where all the npc's in the void where comming from. Imagine my shock when I found out. Anyone seen this problem before? I'm just hoping that I can fix this before all roads lead to the void ;) Also, when I go to remove the new exit by changing the target room to a value of -1, redit doesn't quite like this. It promptly fills a 26990 into the field for me. -jac 'uhoh' ButterMud - telnet://betterbox.net:4000 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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