Ok, I was wondering how this file reading stuff works here! I have greped around and can't find any occurance of *.wld in my game. Where does this get asigned? I found world[room_nr].description = fread_string(fl, buf2). I think this has something to do with it, but I'll be damned if I know what. If someone could give me help with this whole file reading thing, I'd be much obliged. My ulitimate goal is to set a file up called alt.des which is read much like a .wld file. It would have to have formated input like #<room vnum> BLAH BLAH BLAH BLAH BLAH BLAH BLAH BLAH BLAH BLAH BLAH BLAH! ~ When the time is right, this file is read and sent to the character. I just have no idea how to do it :) Chuck Reed |-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-| |Chuck Reed - Ash of Dark Horizon | |telnet://pentrel.com:6001 | |http://www.i-55.com/~twingo/horizon | |http://www.geocities.com/Eureka/Plaza/9298/ | |creed@i-55.com -=- dragos_elec@geocities.com | |"If you don't stand for something, you are bound | | to fall for anything." | |-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-| +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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