> >Ok, sorry, last message I screwed up writing it... > >This is my section of code: >... > if (IS_MAGIC_MOB(victim)) > dam = dam * GET_MAG_MULT(weapon); Same excuse as last...but 134 messages left to read... try dam = (float)dam * GET_MAG_MULT(weapon) and if IS_MAGIC_MOB just checks to see if mob has mob_magic, why not just MOB_FLAGGED( victim, MOB_MAGIC )? >Nathan Davies, +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST