After finally patching in DG scripts v6, I began to do some testing on it to see how stable it really was. First thing i tried was dg_cast... That's all i got to. When i went to cast one of my "large" spells that do a lot of damage on a weak test character, it not only instantly killed him, but the mud also instantly crashed. This could be because of it going into -hp but i'm not sure. Also, recently, my mud has stopped giving out cores, so i really cannot offer any core backtrace at this time. Has anyone experienced this bug? Has anyone got a fix for it? -CyberMan ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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