Doh! I finally tried grep-ing the last spell number that shows up on the guildmaster's list. Looks like I forgot to change NUM_SPELLS in olc.h when I added it. Can you tell this is the first time I've added a new spell? ;) Thanks anyway! Vin, who's just playing around On Wed, 16 Jun 1999, Xual wrote: > On Wed, 16 Jun 1999, the Huntress wrote: > > > Hey all, searched the archives and I didn't turn up much on this silly > > question... > > > > Which file would I tinker with in order to add a skill/spell to a > > guildmaster's repertoire? I've created a fun 'call familiar' spell that > > works beautifully, but the poor playtesters can't try it out b/c I can't > > figure out which file to fiddle with. I've tried searching the various > > gedit and guild files, but still can't find it. > > Have a look at init_spell_levels() in class.c to assign skills/spells. > > "Misery is boundless" > -Xual the Torturer, on the Eve of the Sundering. > > Danathara Online RPG > telnet://danathara.dhs.org:4000 > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | > +------------------------------------------------------------+ > "Why beseech the gods when the angels stand before you?" - Russian proverb +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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