Re: Olc, ASCII pfile, player char data... :P

From: George Greer (greerga@circlemud.org)
Date: 11/23/99


On Tue, 23 Nov 1999, Emil Nilimaa wrote:

>  char index_name[40], line[256], bits[64];
[...]
>  while(fbgetline(plr_index, line))
>    if(*line != '~')
>      rec_count++;                  <--- 461

Do you happen to have a line longer than 256 characters in the data file
being loaded?

--
George Greer, greerga@circlemud.org | Genius may have its limitations, but
http://developer.circlemud.org/     | stupidity is not thus handicapped.
http://www.circlemud.org/~greerga/  |                  -- Elbert Hubbard


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