Thanks for the help on my object problem, but it didn't solve my mob one. If i have sentinel mobs, that aren't supposed to be killed (Like city guard) How do I keep them stop reproducing like bunnies? But my real question is: I've been browsing through some docs, and the code, because I'm adding some more classes, and races. When I realized something scary. A new characters hp is dome randomly. Which is fine, but why in the world as we know it, are those random numbers not grabbed from his Con stat??? I thought Con meant overall healthyness, and helped DM's in creating a pc's hp? (I love abbrev's!) On that note, mana from wis/int (Dependent on cleric or magic-user) Has anybody changed this, or did I miss it, and it's buried somewhere else? I never really did well in D&D, but IMO those stats are the foundation of a character. Feedback? By the way, I'm on the graveyard shift at work, so don't grade my spelling. It's to early in the morning ;) Thanks, Dk. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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