spec procs

From: Mike Redick (Telos@MAD.SCIENTIST.COM)
Date: 08/30/00


Got a couple questions on spec procs...

Can a mob spec proc be triggered when a player enters a room somehow?


Is there a way to get a script-like delay in spec procs?  So that I can
make the mob take a couple seconds in between saying things without holding
up the rest of the code somehow.

Last, is there some kind of documentation on how to use spec procs so that
I don't have to go around posting questions constantly? :grin:  I checked
the docs directory and the FTP site and didn't see any...  well, thanks in
advance. :)


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