On Tuesday, November 19, 2002, at 10:29 PM, Tseran wrote: > CircleMUD 3.1 is now made officially available for your consumption. Wow thought i'd not see that in this lifetime ;) Great to hear now maybe some of us should update all the patches and snippets to patch nicely into 3.1 > Work will begin shortly on the CircleMUD 4.x series, with a release > expected in late 2010[6]. 1. Highly data driven. move all of the static string stuff to files and see about moving a lot of the hard coded numbers and stuff like levels and their titles for example to files as well. 2. A scripting system to help facilitate #1 above. (possibly modify DG_Scripts to handle this) 3. Versioning on data files so they don't have to be updated each time you add something new like a new description, affect etc. they would be updated only when needed. yes i'd be willing to help with all this. guess it's time to go get 3.1 and start porting snippets and such :) Ron -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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