Has anyone had any luck calling die() or raw_kill() from a special procedure for a mob? So far, I'm only able to get it to consistantly crash my game. ;) 3.00 pl 11, Linux (Red Hat) The general idea is to cause shadow mobs to die when the sun comes up. I've tried calling both fn's with the parameters ch and me. Neither seems to work. Ideas, comments, suggestions? Jared +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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