I was adding some classes to my MUD for remort, which was the first time I had done so. After going through most of the stuff, I found the saving throw table in magic.c. Now, my MUD is 50 levels, and I am not the one that added them, but I noticed that saving throws only went up to level 40 (I assume this is the stock amount?), I would assume that you are supposed to expand that if you do add in more levels (A note, after checking the levels.doc on the Circle site to see if it had any mention of this, I found that it does not). So, I did some checking, and found that all new chars had all 0s for saving throws. Would the above reason be why? having 50 levels but only 40 in the saving throw table? and if so, why does it compile? Ryan +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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