Urm, heh. I am adding obj extra flags and have obviously reached my max ammount because the game won't accept a bitvector that high (1 << 32). I was just wondering if there was a way to increase the bitvector number. I was looking at the 128 bitvector code, and it looks like I'd have to change a lot of stuff of me mud. Just wondering if there was a way of doing it easier. Chuck Reed +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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