Okay i added a QP system to my mud, but right now all it does is show how many you have. how do i make it so i can set mobs to carry a certain number of qps, and it gives them to players when they kill the mob. and once i can do that, how do i make it so a shop uses them? i tried to use the Quest Shop snippet but it didnt work. -=-=--=-=-=-=-=-=-=-=- 5th Dimention -- 5d.dynip.com:4000 http://5d.dynip.com/5d =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=- +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 04/10/01 PDT